Object represents a reference for the resource allocated from the graphics memory pool rather than from the app's local memory.
The underlying resource object could be temporarily purged from the system memory pool when all
strong references are destroyed.
The memory allocation is performed only when ResourceReference::get() method is invoked.
Direct Known Subclasses
Instance Method Summary collapse
Get the underlying resource object referenced by the ResourceReference, this trigger either the allocate from the system memory pool or return the existing resource in the pool.