Class: Toybox.Lang.Double
 Inherits:

Toybox.Lang.Object
Overview
Double represents a 64bit floating point number.
To use a double in Monkey C add 'd' to the end of the number.
Instance Method Summary collapse

abs() as Lang.Double
Get the absolute value of a Double.

compareTo(other as Lang.Object) as Lang.Number
Compare the numeric value of self to some other numeric value.

equals(other as Lang.Object or Null) as Lang.Boolean
Test if an Object instance is equal to another instance of an Object.

format(format as Lang.String) as Lang.String
Format a Double using a formatting String.

toDouble() as Lang.Double
Convert a Double to a Double.

toFloat() as Lang.Float
Convert a Double to a Float.

toLong() as Lang.Long
Convert a Double to a Long.

toNumber() as Lang.Number
Convert a Double to a Number.

toString() as Lang.String
Convert a Double to a String.
Instance Method Details
abs() as Lang.Double
Get the absolute value of a Double.
compareTo(other as Lang.Object) as Lang.Number
Compare the numeric value of self to some other numeric value. NaN is
considered greater than all numbers and equal to itself.
equals(other as Lang.Object or Null) as Lang.Boolean
Test if an Object instance is equal to another instance of an Object.
format(format as Lang.String) as Lang.String
Format a Double using a formatting String.
The formatting string is similar to that available in printf
from the
C stdio library, though the length
option is not available:
"%[flags][width][.precision]specifier"
 specifiers


d or i  signed decimal integer

e  scientific notation (mantissa/exponent) using 'e' character

E  scientific notation (mantissa/exponent) using 'E' character

f  decimal floating point

o  signed octal

u  unsigned decimal integer

x  unsigned hexadecimal integer

X  unsigned hexadecimal integer (capital letters)

 flags


+  Prepends the result with a plus or minus sign ('+' or ''), including positive numbers. By default, only negative numbers are preceded with a '' sign.

0  Leftpads the number with zeros (0) instead of spaces, where padding is specified (see width subspecifier).

 width

supports only numbers (* is not supported)
 .precision

supports only numbers (* is not supported)
toDouble() as Lang.Double
Convert a Double to a Double.
toFloat() as Lang.Float
Convert a Double to a Float.
toLong() as Lang.Long
Convert a Double to a Long.
toNumber() as Lang.Number
Convert a Double to a Number.
The Double value will be rounded toward 0 upon conversion. For example, 6.8 becomes 6 and 5.7 becomes 5.
toString() as Lang.String
Convert a Double to a String.